package chat; import com.example.chat.ChatServiceGrpc.*; import com.example.chat.ChatServiceGrpc; import com.example.chat.ChatServiceOuterClass.*; import io.grpc.ManagedChannel; import io.grpc.ManagedChannelBuilder; import io.grpc.stub.StreamObserver; import java.io.BufferedReader; import java.io.IOException; import java.io.InputStreamReader; public class ChatClient { public final static String IP = "localhost"; public final static int PORT = 1337; public static void main(String[] args) throws IOException { //buffered reader to read from standard input BufferedReader br = new BufferedReader(new InputStreamReader(System.in)); //simply asking the nickname String nickname; System.out.println("What's your nickname?"); nickname = br.readLine(); System.out.println("---------"); System.out.println("[CHAT CLIENT] Connecting to chat server @ "+IP+":"+PORT); //opening a connection with chat server final ManagedChannel channel = ManagedChannelBuilder.forTarget(IP+":"+PORT).usePlaintext().build(); System.out.println("[CHAT CLIENT] Connected!"); System.out.println("[CHAT CLIENT] Establishing stream from server..."); //creating the asynchronous stub ChatServiceStub stub = ChatServiceGrpc.newStub(channel); //the stub returns a stream (to communicate with the server, and thus with all the other clients). //the argument is the stream of messages which are transmitted by the server. StreamObserver serverStream = stub.chat(new StreamObserver() { //remember: all the methods here are CALLBACKS which are handled in an asynchronous manner. //we define what to do when a message from the server arrives (just print the message) public void onNext(ChatMessage chatMessage) { String from = chatMessage.getFrom(); String message = chatMessage.getMessage(); System.out.println("\n"+from+" -> "+message); } public void onError(Throwable throwable) { } public void onCompleted() { } }); System.out.println("[CHAT CLIENT] Now you can chat :)"); //dumb code to handle the chat //it is a while loop which reads the message while(true){ String message = br.readLine(); //if the message is quit if(message.equals("quit")){ //we communicate to the server that we are done and we exit the loop serverStream.onCompleted(); break; } //we use the stream to communicate to the server our message. serverStream.onNext(ChatMessage.newBuilder().setFrom(nickname).setMessage(message).build()); } System.out.println("Goodbye!"); } }